DX11 CREATE VERTEX

Creates a generic buffer that can hold a single vertex of a given vertex layout format.
The vertex has some functions to set its data members based on their semantic names / indices and the
idea is that you can fill out vertex data vertex by vertex through overwriting the same vertex and copying
its data to a buffer, to which you offset the write pointer by the vertex size for each insert.

  Syntax
Return Dword vertex  = DX11 CREATE VERTEX(vertLayout)
  Parameters
vertLayout
Dword
The created vertex will correspond to this vertex layout.

  Returns

The vertex instance, as described above.

  See also

VERTEXLAYOUT Functions Menu
DX11 Function Categories